Anti-flag it is like a mix between generals and tib sun (but more Tib sun). I like the build system and you get a fair share of units. Mammoth tanks are beasts and there is another very strong unit think its the jugganought.
The good old harvesters are back which is great. But they still wondering off in to the path of the enemy looking for more Tib. However, I think the AI in general is improved but still a long way to go.
I think the game is very much based on build/build/build you get mobile construction yards almost straight away. Also other unit that allow you to build away from your base. I think it will be a very fast pressure game expand or die.
The graphics I did not think were that impressive but still a step forward but not a big one.
My verdict on the game is mixed I think I need to play the full game before I make up my mind. The demo is only one level and one skirmish and it just doesn't feel like it offers much that is new. However, the full game may prove that to be wrong.
But I love C & C games so even more of the same is good with me.