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I tried out Mount & Blade after seeing the screenshots in this post. Great game, I love playing as a horse archer.

Gets a little repetitive after a while, though. It would be nice if they'd work on getting a bit more variety in there.
 
Currently playing EVE Online. Not as much as I used to though.

Also did Half Life 2 and Episode 1 recently which was great. Supreme Commander looks good, but uni takes most of my time these days.
 
Currently playing EVE Online. Not as much as I used to though.

Also did Half Life 2 and Episode 1 recently which was great. Supreme Commander looks good, but uni takes most of my time these days.
Yeah! Supreme Commander really looks good!

I prefer Anarchy Online. In my opinion, better than Eve.
 
Rome Total War after playing Mount and blade for a good solid week. For some reason right after playing M&B I wanted RTW!

I just love fighting Egypt and it's royal ass-wipers.
 
Justice League Heroes; Marvel Alliance....but does a console count? :)

If not, PC - Prince of Persia
 
currently playing: GTA San Andreas.

Played vice city some years ago. I see that this one is a bigger mothafucka than that. I just miss the talk radiostation.

Still in the beginning. Having mostly problems with getting ammo. Amnu-nation isn't open for me yet for some reason. All I can do is run over gang members.

I like the pimping missions.

the hardest mission in the game for me was the first one riding bikes..

after that, i blew through the game like it was nothing.
 
the hardest mission in the game for me was the first one riding bikes..

after that, i blew through the game like it was nothing.

The hardest part of GTA:SA is when the frequency of CTDs increases as you complete more of the plot. It's currently CTDing every 10 minutes where before, when I had just the bike mission done and the one that lets you shop, etc. so I could run around and do whatever I wanted, it never CTDed.
 
Test Drive Unlimited for the PC with a Logitech Momo steering wheel. Unreal game.

Ratchet and Clank: Size Matters on the PSP

FF III on the DS

Guitar Hero 2 on the PS2

Just finished Rogue Galaxy and FF XII on the PS2
 
Am now in san fierro. Not sure I like it right now. i wasn't quite finished in the other city. And this city doesn't feel right.

there is a fun "tailing" mission in san fierro...fairly difficult.
you'll know the one i am talking about, as soon as you fail it about seventy times in a row. :)


i took a break from missions for awhile when i was playing, and did all the side missions (girlfriends, gang territories, etc).
 
The hardest part of GTA:SA is when the frequency of CTDs increases as you complete more of the plot. It's currently CTDing every 10 minutes where before, when I had just the bike mission done and the one that lets you shop, etc. so I could run around and do whatever I wanted, it never CTDed.

yeah that sucks too.
the end of the game was a real letdown too.

i cheered myself up by dressing CJ up like Mr. T....
 
Here you go its a big file but it downloads reasonable fast from this site.

http://downloads.guru3d.com/download.php?det=1589

Don't tease me! I don't think my PC will play it. :( Is it like C&C Generals with those trucks to build buildings or is it like the older ones? I hated Generals.
I've been playing Red Alert 2 lately, and Shattered Galaxy on the PC, along with my usual football management sims and EHM, though I didn't get the hang of that one it did seem cool, which is probably why it's being cancelled!
Quite like Sniper Elite on the PS2 and that Ghost Recon Advanced Warfighter on the Xbox 360, to a point, the multiplayer levels seem a bit sucky, and there isn't that many really.
Nothing beats Goldeneye and Perfect Dark(original) though.(Gamer, me???):D
 
Dragon let me know what you think of it?

Anti-flag it is like a mix between generals and tib sun (but more Tib sun). I like the build system and you get a fair share of units. Mammoth tanks are beasts and there is another very strong unit think its the jugganought.

The good old harvesters are back which is great. But they still wondering off in to the path of the enemy looking for more Tib. However, I think the AI in general is improved but still a long way to go.

I think the game is very much based on build/build/build you get mobile construction yards almost straight away. Also other unit that allow you to build away from your base. I think it will be a very fast pressure game expand or die.

The graphics I did not think were that impressive but still a step forward but not a big one.

My verdict on the game is mixed I think I need to play the full game before I make up my mind. The demo is only one level and one skirmish and it just doesn't feel like it offers much that is new. However, the full game may prove that to be wrong.

But I love C & C games so even more of the same is good with me.
 
Anti-flag it is like a mix between generals and tib sun (but more Tib sun). I like the build system and you get a fair share of units. Mammoth tanks are beasts and there is another very strong unit think its the jugganought.

The good old harvesters are back which is great. But they still wondering off in to the path of the enemy looking for more Tib. However, I think the AI in general is improved but still a long way to go.

I think the game is very much based on build/build/build you get mobile construction yards almost straight away. Also other unit that allow you to build away from your base. I think it will be a very fast pressure game expand or die.

The graphics I did not think were that impressive but still a step forward but not a big one.

My verdict on the game is mixed I think I need to play the full game before I make up my mind. The demo is only one level and one skirmish and it just doesn't feel like it offers much that is new. However, the full game may prove that to be wrong.

But I love C & C games so even more of the same is good with me.

I was hoping it'd be similar to RA2 or Tiberian Sun, great games just a bit old now, need something new for online play, skirmishes, new maps, something fresh really. Sounds good though, I've seen video trailers and I liked the graphics although they probably could have done more, thanks for the info!:)
 
Oh the fun of building Map sized bases on Command & Conquer. In the originally you could build near sandbags, so you'd just build a line of sand bags (selling them as you go) till you reached outside the enemy base and then surround it with a load of your own defensive turrets.

Later versions didn't allow the sand bag method, instead you'd have to use the cheapest buildings which usually were Silo's. This method of course needed more power than normal or your base would have a blackout.

Tiberian Sun I never liked the multiplayer, too many people wanting full tech and all playing Nod. They'd pretty much have the tech tree complete sorted so that within 2-3 minutes of the map starting they would have scouted your base and thrown a missile at it. Notibly those people seemed a bit lost however when the techtree was lower, they always seemed to quit early.
 
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