In what has come to be known as "The Monty Hall Problem," a gameshow host, Monty Hall, offers a contestant the opportunity to choose any one of three doors in search of the Grand Prize. The other two doors hide low-value prizes like goats.
After the contestant makes an initial choice, but before the door is opened, Monty Hall invariably opens one of the remaining two doors if it is not the Grand Prize door, and then Monty Hall offers to let the contestant change the contestant's initial choice to the other closed door.
The question posed in The Monty Hall Problem is whether a contestant would gain any greater probability of success in choosing the Grand Prize door by abandoning the initial choice and switching to the other closed door.
Marilyn Vos Savant ( http://www.marilynvossavant.com/ ), a well-known genius with the highest recorded I.Q. (intelligence quotient) in the entire world, said yes, that switching from the initial choice would increase a contestant's random chance of choosing the Grand Prize door from 1/3 before switching, to 2/3 after switching. This conclusion has been verified by mathematicians, computer scientists, and other members of academia all over the world.
The logic and math are somewhat as follows:
Each initial choice has a 1/3 chance of success because there is only one Grand Prize randomly hidden behind one of the three doors. However, after an initial choice is made, the probability that the Grand Prize actually resides behind one of the other two remaining doors is 2/3. This is true because each of the two remaining doors also have a 1/3 probability of being the correct choice, and so the sum of their probabilities equals 2/3. As a consequence, as the argument goes, if one of those two unchosen doors is opened by Monty Hall and shown to have a goat, then the 2/3 probability of hiding the Grand Prize now resides entirely in the other unchosen door that has not been opened. Therefore, switching from one's initial choice to the other closed door will increase a contestant's probability of success from 1/3 to 2/3.
I disagree. Although the Grand Prize was initially hidden behind one of three doors, such as to give each door a 1/3 probability of being the correct door, the opening and elimination of a goat door leaves the Grand Prize hidden behind only one of two doors in every game, thus giving each of the two remaining doors a 1/2 probability of being the correct door. Switching choices is meaningless because both of the unopened doors have increased from a 1/3 probability of being correct to a 1/2 probability of being correct.
As proof, let's break it down and count all the possibilities:
First, there are six possible configurations of doors and prizes:
A. Door #1 (Stupid Goat), Door #2 (Fartsy Goat), Door #3 (Grand Prize)
B. Door #1 (Fartsy Goat), Door #2 (Stupid Goat), Door #3 (Grand Prize)
C. Door #1 (Stupid Goat), Door #2 (Grand Prize), Door #3 (Fartsy Goat)
D. Door #1 (Fartsy Goat), Door #2 (Grand Prize), Door #3 (Stupid Goat)
E. Door #1 (Grand Prize), Door #2 (Stupid Goat), Door #3 (Fartsy Goat)
F. Door #1 (Grand Prize), Door #2 (Fartsy Goat), Door #3 (Stupid Goat)
As to any one of these configurations, there are six exhaustive ways to change your mind about one door, after being shown an open door, and to choose the other door. However, two of the six ways of choosing will not be allowed in each configuration of doors and prizes because the door being opened and eliminated would be the Grand Prize door. You will see that there are two wins and two losses for each configuration of doors and prizes with all the allowed patterns of choice:
A. Door #1 (Stupid Goat), Door #2 (Fartsy Goat), Door #3 (Grand Prize)
......Opened.........................Chosen....................Changed Mind..........= Lose
......Chosen........................Opened.....................Changed Mind..........= Lose
......Opened.......................Changed Mind..............Chosen..................= Win
......Chosen.......................Changed Mind..............Opened..................= Not Allowed
......Changed Mind...............Opened......................Chosen..................= Win
......Changed Mind...............Chosen......................Opened..................= Not Allowed
B. Door #1 (Fartsy Goat), Door #2 (Stupid Goat), Door #3 (Grand Prize)
......Opened.........................Chosen....................Changed Mind..........= Lose
......Chosen........................Opened.....................Changed Mind..........= Lose
......Opened.......................Changed Mind..............Chosen..................= Win
......Chosen.......................Changed Mind..............Opened..................= Not Allowed
......Changed Mind...............Opened......................Chosen..................= Win
......Changed Mind...............Chosen......................Opened..................= Not Allowed
C. Door #1 (Stupid Goat), Door #2 (Grand Prize), Door #3 (Fartsy Goat)
......Opened.........................Chosen....................Changed Mind..........= Win
......Chosen........................Opened.....................Changed Mind..........= Not Allowed
......Opened.......................Changed Mind..............Chosen..................= Lose
......Chosen.......................Changed Mind..............Opened..................= Lose
......Changed Mind...............Opened......................Chosen..................= Not Allowed
......Changed Mind...............Chosen......................Opened..................= Win
D. Door #1 (Fartsy Goat), Door #2 (Grand Prize), Door #3 (Stupid Goat)
......Opened.........................Chosen....................Changed Mind..........= Win
......Chosen........................Opened.....................Changed Mind..........= Not Allowed
......Opened.......................Changed Mind..............Chosen..................= Lose
......Chosen.......................Changed Mind..............Opened..................= Lose
......Changed Mind...............Opened......................Chosen..................= Not Allowed
......Changed Mind...............Chosen......................Opened..................= Win
E. Door #1 (Grand Prize), Door #2 (Stupid Goat), Door #3 (Fartsy Goat)
......Opened.........................Chosen....................Changed Mind..........= Not Allowed
......Chosen........................Opened.....................Changed Mind..........= Win
......Opened.......................Changed Mind..............Chosen..................= Not Allowed
......Chosen.......................Changed Mind..............Opened..................= Win
......Changed Mind...............Opened......................Chosen..................= Lose
......Changed Mind...............Chosen......................Opened..................= Lose
F. Door #1 (Grand Prize), Door #2 (Fartsy Goat), Door #3 (Stupid Goat)
......Opened.........................Chosen....................Changed Mind..........= Not Allowed
......Chosen........................Opened.....................Changed Mind..........= Win
......Opened.......................Changed Mind..............Chosen..................= Not Allowed
......Chosen.......................Changed Mind..............Opened..................= Win
......Changed Mind...............Opened......................Chosen..................= Lose
......Changed Mind...............Chosen......................Opened..................= Lose
So, we can see and count and verify all 24 of the allowed outcomes for all the possible configurations of doors and prizes and all the possible and allowed patterns of choice, and we can see that there are a total of 12 wins out of 24 allowed outcomes. Thus, the probability of choosing the correct door after switching from your initial choice is 1/2, not 2/3; and, thus, there is no net gain from switching choices.
After the contestant makes an initial choice, but before the door is opened, Monty Hall invariably opens one of the remaining two doors if it is not the Grand Prize door, and then Monty Hall offers to let the contestant change the contestant's initial choice to the other closed door.
The question posed in The Monty Hall Problem is whether a contestant would gain any greater probability of success in choosing the Grand Prize door by abandoning the initial choice and switching to the other closed door.
Marilyn Vos Savant ( http://www.marilynvossavant.com/ ), a well-known genius with the highest recorded I.Q. (intelligence quotient) in the entire world, said yes, that switching from the initial choice would increase a contestant's random chance of choosing the Grand Prize door from 1/3 before switching, to 2/3 after switching. This conclusion has been verified by mathematicians, computer scientists, and other members of academia all over the world.
The logic and math are somewhat as follows:
Each initial choice has a 1/3 chance of success because there is only one Grand Prize randomly hidden behind one of the three doors. However, after an initial choice is made, the probability that the Grand Prize actually resides behind one of the other two remaining doors is 2/3. This is true because each of the two remaining doors also have a 1/3 probability of being the correct choice, and so the sum of their probabilities equals 2/3. As a consequence, as the argument goes, if one of those two unchosen doors is opened by Monty Hall and shown to have a goat, then the 2/3 probability of hiding the Grand Prize now resides entirely in the other unchosen door that has not been opened. Therefore, switching from one's initial choice to the other closed door will increase a contestant's probability of success from 1/3 to 2/3.
I disagree. Although the Grand Prize was initially hidden behind one of three doors, such as to give each door a 1/3 probability of being the correct door, the opening and elimination of a goat door leaves the Grand Prize hidden behind only one of two doors in every game, thus giving each of the two remaining doors a 1/2 probability of being the correct door. Switching choices is meaningless because both of the unopened doors have increased from a 1/3 probability of being correct to a 1/2 probability of being correct.
As proof, let's break it down and count all the possibilities:
First, there are six possible configurations of doors and prizes:
A. Door #1 (Stupid Goat), Door #2 (Fartsy Goat), Door #3 (Grand Prize)
B. Door #1 (Fartsy Goat), Door #2 (Stupid Goat), Door #3 (Grand Prize)
C. Door #1 (Stupid Goat), Door #2 (Grand Prize), Door #3 (Fartsy Goat)
D. Door #1 (Fartsy Goat), Door #2 (Grand Prize), Door #3 (Stupid Goat)
E. Door #1 (Grand Prize), Door #2 (Stupid Goat), Door #3 (Fartsy Goat)
F. Door #1 (Grand Prize), Door #2 (Fartsy Goat), Door #3 (Stupid Goat)
As to any one of these configurations, there are six exhaustive ways to change your mind about one door, after being shown an open door, and to choose the other door. However, two of the six ways of choosing will not be allowed in each configuration of doors and prizes because the door being opened and eliminated would be the Grand Prize door. You will see that there are two wins and two losses for each configuration of doors and prizes with all the allowed patterns of choice:
A. Door #1 (Stupid Goat), Door #2 (Fartsy Goat), Door #3 (Grand Prize)
......Opened.........................Chosen....................Changed Mind..........= Lose
......Chosen........................Opened.....................Changed Mind..........= Lose
......Opened.......................Changed Mind..............Chosen..................= Win
......Chosen.......................Changed Mind..............Opened..................= Not Allowed
......Changed Mind...............Opened......................Chosen..................= Win
......Changed Mind...............Chosen......................Opened..................= Not Allowed
B. Door #1 (Fartsy Goat), Door #2 (Stupid Goat), Door #3 (Grand Prize)
......Opened.........................Chosen....................Changed Mind..........= Lose
......Chosen........................Opened.....................Changed Mind..........= Lose
......Opened.......................Changed Mind..............Chosen..................= Win
......Chosen.......................Changed Mind..............Opened..................= Not Allowed
......Changed Mind...............Opened......................Chosen..................= Win
......Changed Mind...............Chosen......................Opened..................= Not Allowed
C. Door #1 (Stupid Goat), Door #2 (Grand Prize), Door #3 (Fartsy Goat)
......Opened.........................Chosen....................Changed Mind..........= Win
......Chosen........................Opened.....................Changed Mind..........= Not Allowed
......Opened.......................Changed Mind..............Chosen..................= Lose
......Chosen.......................Changed Mind..............Opened..................= Lose
......Changed Mind...............Opened......................Chosen..................= Not Allowed
......Changed Mind...............Chosen......................Opened..................= Win
D. Door #1 (Fartsy Goat), Door #2 (Grand Prize), Door #3 (Stupid Goat)
......Opened.........................Chosen....................Changed Mind..........= Win
......Chosen........................Opened.....................Changed Mind..........= Not Allowed
......Opened.......................Changed Mind..............Chosen..................= Lose
......Chosen.......................Changed Mind..............Opened..................= Lose
......Changed Mind...............Opened......................Chosen..................= Not Allowed
......Changed Mind...............Chosen......................Opened..................= Win
E. Door #1 (Grand Prize), Door #2 (Stupid Goat), Door #3 (Fartsy Goat)
......Opened.........................Chosen....................Changed Mind..........= Not Allowed
......Chosen........................Opened.....................Changed Mind..........= Win
......Opened.......................Changed Mind..............Chosen..................= Not Allowed
......Chosen.......................Changed Mind..............Opened..................= Win
......Changed Mind...............Opened......................Chosen..................= Lose
......Changed Mind...............Chosen......................Opened..................= Lose
F. Door #1 (Grand Prize), Door #2 (Fartsy Goat), Door #3 (Stupid Goat)
......Opened.........................Chosen....................Changed Mind..........= Not Allowed
......Chosen........................Opened.....................Changed Mind..........= Win
......Opened.......................Changed Mind..............Chosen..................= Not Allowed
......Chosen.......................Changed Mind..............Opened..................= Win
......Changed Mind...............Opened......................Chosen..................= Lose
......Changed Mind...............Chosen......................Opened..................= Lose
So, we can see and count and verify all 24 of the allowed outcomes for all the possible configurations of doors and prizes and all the possible and allowed patterns of choice, and we can see that there are a total of 12 wins out of 24 allowed outcomes. Thus, the probability of choosing the correct door after switching from your initial choice is 1/2, not 2/3; and, thus, there is no net gain from switching choices.