Because it's dumb that's why.
(Not to mention, why would cadets gather in Iowa to go to San Francisco?)
Look, we're shown frame after frame of how desolate this place is, and then, there is a bar with a bunch of cadets in it and a captain, and what's more, there is a ship-building facility (that apparently you can just about walk right up to without being stopped).
Is it beyond the realm of possibility?
No, it's not.
Is it something small and stupid that could have been fixed, simply by having it happen AFTER Kirk left Iowa, say after a recruiter talked him into leaving?
Yes, it is.
It's sloppy, opportunistic writing.
See the above.
That's a neat way of saying you don't know.
It's a mining ship.
There would be no point to having it armed.
And setting aside for a moment that it had a ridiculous design, size and immensity of the crew (what did they all do?), you need to remember that it took on and bested at least two FLEETS of armed ships, designed for combat with crews trained for combat. That doesn't seem likely to me, regardless of the time difference.
But he missed the guys jumping out of the shuttle right?
Look, you're missing the point.
What I'm saying is that there was no reason for 90 percent of the movie's action if all that was really necessary was to shoot off the drill, as Spock did toward the end, rather easily, I might add. Why attack Nero at all? Just shoot the drill bit off and watch him simmer.
Nope, it worked just fine when Spock rammed the ship at the end. Thus, the movie isn't even following its own logic. Again, sloppy writing from another of Hollywood's so-called talents.
The crappy science I can deal with, it's plot holes the size of trucks that get to me. I hate them. And what's funny, is that most of them are unnecessary, if you really think about it. The only reason they had a "platform"
The problem is it was contrived. The movie could have followed the characters through the academy, seperately, and then really began with the entire crew being assigned to the Enterprise randomly. There was no need to fatalistically keep throwing everyone into their "destiny," a world used about dozen times in the movie.