Its Alive! Starcraft Two!

Discussion in 'Computer Science & Culture' started by Kittamaru, May 19, 2007.

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  1. EmptyForceOfChi Banned Banned

    i actualy prefer dawn of war to starcraft.

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  3. Mr.Spock Back from the dead Valued Senior Member

    STARCRAFT II gameplay videos:

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  5. G. F. Schleebenhorst England != UK Registered Senior Member


    LOL, what about Warcraft, Dune II, Herzog Zwei?
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  7. domesticated om Stickler for details Valued Senior Member

    In fer a bit o' the old ultra-violence eh?

    I'm hoping this game doesn't take a lot of horsepower to run it. I can't wait for it to come out.
    Ladies and gentlemen, prepare to be dominated by your Protoss overlords!!
  8. The Devil Inside Banned Banned

    i need a bit of milk plus, first.

    i always felt the protoss were a tad overwhelming. im a zerg man, myself.
  9. Stryder Keeper of "good" ideas. Valued Senior Member

    I wonder if the AI is going to be a little more challenging. In the days of SC, you'd simply try to build as many ground troops as necessary to deal with the Zerg's first advancement of Zerglings and Hydralisks. After this point you could pretty much build up a decent defensive grid for a base.

    Myself and a Friend use to play 3 AI's who would work as one team, however usually they would go after my friend first. I showed him how to deal with the attacks however, since he was terran he could float some of his bases into the air so Zerglings couldn't get them however he'd usually have all other structures attacked. The tactic was simple, Take a group of SCV's, get the Zerg's attention and then click on the opposite of the mini-map so your SCV run over there... The Zerg would just chase them all over the map, while you gain intelligence on the terrain and also rebuilt the base with better defenses.

    The problem with my friend to begin with was he kept rushing over to my base in the beginning for me to defend him, this meant that the single set of resources would be consumed quicker, there would be less space to build and the Zerg would control more of the map.

    I managed to get him to realise how important it was to grab secondary and trienary resource locations, however he complained for a few weeks until he could keep up with my "Land Grabs". It was a bit Tsun Tzu denying the enemy from their own supplies

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  10. Exhumed Self ******. Registered Senior Member

    So what if it is not a exact simulation of speed?

    First of all it is a science fiction so it isn't realistic anyway. And it can use it's science fiction to explain why the timing works. I.e., marines are in some cryo chamber and producing a marine is basically waking him up, protoss is explained by "warping in" units, and zerg needs no explanation, they just build new organisms really fast that don't need training.
  11. Exhumed Self ******. Registered Senior Member

    The AI will most likely always suck because no one really is interested in playing computers when online plays is free.

    On a side note, who here knows that starcraft is played professionally in Korea? Some of them make hundreds of thousands per year. Who knows what APM is?
  12. DeFilippis Registered Senior Member


    if you go to that page and scroll down towards the end where the moon image is... the scene appears to move down as you scroll down. How did they do that?
  13. Xelios We're setting you adrift idiot Registered Senior Member

    They used CSS, neat little trick.
    .footer {height:391px; margin:0; padding:0; clear:both; position:relative; text-align:center; font:bold 8px Arial, Helvetica, sans-serif; text-transform:uppercase; color:#a7a7a7; background:url(/images/layout/bg-planet.jpg) 50% 100% fixed no-repeat;}
    .footer div {background:url(/images/layout/bg-footer2.gif) 0 0 no-repeat;}

    Partly transparent gif overlayed onto another background image, looks like most of the page uses this.
  14. Exhumed Self ******. Registered Senior Member

    What is CSS?

    Anyway, if anyone wants to set up some SC games, I'd be happy to defeat some of you in the name of Aiur

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  15. Idle Mind What the hell, man? Valued Senior Member

    CSS stands for Cascading Style Sheets.
  16. mountainhare Banned Banned

  17. Challenger78 Valued Senior Member

    I dunno, I was never a fan of Starcraft or Warcraft only C&C and Ground Control II. maybe this might change.
  18. nietzschefan Thread Killer Valued Senior Member

    I don't know, I just don't understand it. I get too stressed trying to clicklclickclick as fast as computer ai can spit out it's basic, same ol' grind of units.

    These games are hard to "put down" and pick up later. I prefer that type.
  19. Facial Valued Senior Member

    Command and Conquer is the original RTS. But don't get me wrong I love SC as well - since it exceeds C&C's strategy and gameplay and overall robustness.
  20. Dan the Man84 BAD BOY FOR LIFE Registered Senior Member

    Can't wait to play this game....Age of Empires II: Age of Conquerors is still keeping me very entertained though
  21. ashpwner Registered Senior Member

    as he said in the trailer its about time
  22. Fugu-dono Scholar Of Shen Zhou Registered Senior Member

  23. Avatar smoking revolver Valued Senior Member

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