Brain Inspired Computing

Discussion in 'Intelligence & Machines' started by Cris, Aug 30, 2001.

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  1. Cris In search of Immortality Valued Senior Member

    PASADENA, CALIF. 91109 TELEPHONE (818) 354-5011

    Contact: Carolina Martinez (818) 354-9382

    FOR IMMEDIATE RELEASE August 21, 2001


    A new NASA-developed computing device allows machines to work much like the brain.

    This technology may allow fast-thinking machines to make decisions based on what they see. A planetary rover might use this technology to avoid obstacles, select scientifically interesting spots to explore just by what it sees and navigate through terrain on its own without review from ground controllers. A spacecraft might use the technology to avoid hazards and identify a pre-selected landing site with very high precision.

    "This may well be recognized as a quantum leap in the pursuit of intelligent vision, allowing machines to be significantly more autonomous," said Dr. Anil Thakoor, supervisor of the Bio-inspired Technology and Systems Group at NASA's Jet Propulsion laboratory in Pasadena, Calif.

    The device works much like the brain, whose power comes from the complex networks of interconnections called synapses between brain cells. Networks of these brain cells, called neurons, allow humans to make instant decisions based on an observed image or scene. The new processor captures the same capability to process images in real time as a scene unfolds.

    The Three-Dimensional Artificial Neural Network processor is capable of recognizing objects in real time and in highly cluttered background scenes. It can process an image and is capable of a certain degree of judgment about the objects, much the same way as a person looks at a variety of objects and makes judgments about the nature of those objects.

    Two technologies give the compact processor an unprecedented ability to process a stream of images in a way similar to that used by the human eye-brain combination. One is the JPL-pioneered, highly interconnected networks of ultra-low-power electronic synapses on very- large-scale-integrated (VLSI) chips that mimic the core of a brain. The other is the three- dimensional stacking of those chips in a sugar-cube sized package developed by Irvine Sensors Corporation, Costa Mesa, Calif.

    The device achieves a computing speed of more than a trillion operations per second using only 8 watts of power. That is more than a thousand times faster than a typical commercially available desktop computer that consumes more than 100 watts of power. Engineers believe potential commercial benefits for the new technology may be found in public safety and in creating a personal computer that can respond to users' emotional states by simply recognizing the users' facial expressions. The development may also be useful to the video game industry in improving interactive technologies.

    JPL's Center for Space Microelectronics Technology, under sponsorship from the Ballistic Missile Defense Organization, developed the processor. The processor allows real time onboard target recognition by an interceptor for missile defense. Managed for NASA by the California Institute of Technology in Pasadena, JPL is the lead U.S. center for robotic exploration of the solar system.


    8/21/01 CM
    Last edited: Aug 30, 2001
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  3. tony1 Jesus is Lord Registered Senior Member

    *Originally posted by Cris

    Good stuff.

    Although I did think this was the plan all along.
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  5. kmguru Staff Member

    Could be misleading. If each transistor is used as a neuron simulation, then the number is correct. A single Pentium chip has millions of transistors. But it is designed differently. So it is like comparing orange to mustard seed.

    They are in the right path, but will take a lot more than a few neural circuits. A rat has a great neural circuit. But my cat catches and eats them. What NASA should be working on is a sugar cube size SRAM that holds a petabyte of data. Then it will be interesting to connect the two and see what happens.
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  7. Deadwood Registered Senior Member

    Could I please ask what is meant by operations per second? Is this the same as Instructions per second or floating point operations per second?

    I'm sure you guys can help me out on this one.
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