[QUOTE=Enterprise-D;1532211]Robot Chicken is on every day? Who knew!!![/QUOTE]
I put it to record on my DVR.
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[QUOTE=Enterprise-D;1532211]Robot Chicken is on every day? Who knew!!![/QUOTE]
I put it to record on my DVR.
Uhm... no matter HOW fast you go or HOW many times you complete a single circle, you will NEVER crash into yourself.
Why?
Because of the fact Warp factors Relativistic physics and uses a warp field to expand and compress space...
Even without it, in Relativistic Physics, you would not hit yourself...
[QUOTE=FoolFromHell;1532705]I put it to record on my DVR.[/QUOTE]
you know a good ftp adress to download this stuff?
[QUOTE=Kittamaru;1533120]Uhm... no matter HOW fast you go or HOW many times you complete a single circle, you will NEVER crash into yourself.
Why?
Because of the fact Warp factors Relativistic physics and uses a warp field to expand and compress space...
Even without it, in Relativistic Physics, you would not hit yourself...[/QUOTE]
But wouldn't you be compressing and expanding some space at the same time?
Not at all Vasago. You would modify the warp field to prevent such an action - you would, however, be imediately compressing, then expanding, the same space over and over. Might put some strain on sub-space, but new ships with the new warp nacels should not be affected.
Modify the phase variance.
Star Trek ftw.
[QUOTE=Lord Vasago;1533384]you know a good ftp adress to download this stuff?[/QUOTE]
Thats, like, illegal if I tell you.
Try bittorrent though. (mentioning BT isnt illegal)
[QUOTE=Lord Vasago;1533484]But wouldn't you be compressing and expanding some space at the same time?[/QUOTE]
Whats this about?
Wow... A whole day without a post...
This thread has finally died!
[QUOTE=Kittamaru;1533781]Not at all Vasago. You would modify the warp field to prevent such an action - you would, however, be imediately compressing, then expanding, the same space over and over. Might put some strain on sub-space, but new ships with the new warp nacels should not be affected.[/QUOTE]
wouldn't that create a big sub-space rift?
also if you fire torps while you're warping around a ship, and one of those torps misses his target, wouldn't it be dangerous to get hit by your own torps?
My question is now that we agreed that warping around a ship is indeed possible what is your oppinion to use this tactic in a full scale combat.
does the danger this brings ad up to its destructive power?
[QUOTE=FoolFromHell;1535751]Wow... A whole day without a post...
This thread has finally died![/QUOTE]
Is scott on a holiday?
*snip* I can't say something nice, I won't say anything at all... *snip*
Anyway...
You torps wouldn't hit the launching ship... unlike modern day torpedos, they know the signature of their own ship and will not home in on it.
[QUOTE=Lord Vasago;1536363]wouldn't that create a big sub-space rift?
also if you fire torps while you're warping around a ship, and one of those torps misses his target, wouldn't it be dangerous to get hit by your own torps?
My question is now that we agreed that warping around a ship is indeed possible what is your oppinion to use this tactic in a full scale combat.
does the danger this brings ad up to its destructive power?[/QUOTE]
I dont think so. The torp will be going at the same warp speeds as the ship, and then some.
Unless the ship accelerates, it wont hit the torpedo. Think about it like this. You are at one end of a football field, you start running and throw the ball then go to the edge of the field and then run towards the ball. Without increasing your speed. It is physically impossible to hit the ball!
[QUOTE=Lord Vasago;1536363]wouldn't that create a big sub-space rift?[/QUOTE]
[I]Actually[/I] Vasago this has indeed been addressed on Trek. Warp technology was discovered to actually be damaging (in the long run) to localized areas of subspace. This is why Voyager has the adjustable nacelles...the starship's Warp field is configured differently than the Enterprise-D of TNG, to minimize damage to subspace. It's a good bet that every starship after that TNG episode would be reconfigured.
[QUOTE=Lord Vasago;1536363]
also if you fire torps while you're warping around a ship, and one of those torps misses his target, wouldn't it be dangerous to get hit by your own torps?[/QUOTE]
Yes it would be, since the torpedo left the starship's shields by matching it's frequency, and if it's in warp, it'd be sustaining that same warp field. It would be very dangerous to get hit by your own torpedo. Likely? Not really, since the starship's computer would know where its own torpedo is and plot an automatic course to avoid it.
[QUOTE=Lord Vasago;1536363]
My question is now that we agreed that warping around a ship is indeed possible what is your oppinion to use this tactic in a full scale combat.
does the danger this brings ad up to its destructive power?[/QUOTE]
In a full scale combat with the many ships of a Wars invasion, it'd be quite effective. The Wars ships might outnumber the Trek starships, but none of the Wars ships' sensors would have a clue where they'd appear from next.
In Trek v Trek races, it's almost useless to use Warp in full scale combat, they can all detect Warp signatures.
Even in Trek v Trek, things like the Picard manuver make warp incredibly useful- microwarp jumps are energy inefficient, but they are tactically advantageous.
Lets not forget Quantum Slipstream - having a hundred Trek capital ships appear, microwarp and unleash a barrage of torpedos, then slipstream out, all without ever being more than a momentary blip on the Wars sensors...
[QUOTE=Kittamaru;1537016]Even in Trek v Trek, things like the Picard manuver make warp incredibly useful- microwarp jumps are energy inefficient, but they are tactically advantageous.
Lets not forget Quantum Slipstream - having a hundred Trek capital ships appear, microwarp and unleash a barrage of torpedos, then slipstream out, all without ever being more than a momentary blip on the Wars sensors...[/QUOTE]
Well, acheiving Warp 1 is no big deal.
It wouldnt be that hard for a ship to microwarp to just Warp 1 (faster than anything SW can hit)
[quote]Actually Vasago this has indeed been addressed on Trek. Warp technology was discovered to actually be damaging (in the long run) to localized areas of subspace. This is why Voyager has the adjustable nacelles...the starship's Warp field is configured differently than the Enterprise-D of TNG, to minimize damage to subspace. It's a good bet that every starship after that TNG episode would be reconfigured.[/quote]
Indeed. The Sovereign-class Enterprise-E is such a ship. It doesn't follow suit with the adjustable nacelles like Intrepid-class ships, but the design of the Sovereign's nacelles prevent subspace damage.
Hm...the thread is slowing down...do you think we can push it to 360 pages then stop?
Guess everyone has figured out that ST would win...
Star trek would win...
because...
they have boobies...
>_>