[QUOTE=Oli;1393553]If true? yes "if true".
You can not judge the game produces or the genre's intent...neither can I.
[QUOTE]Not relevant. The point is that the game should not be considered canon UNTIL ratified by other means. Any game on its own - unless stated to be canon - should be disallowed for the reason given in the above posts.[/QUOTE]
Paramounts Canon Policy dictates as much.
[QUOTE]Considering I have just given two more examples of non-canonicity of at least one of the games then the acceptance of games as canon is looking pretty shaky isn't it?[/QUOTE]
acceptance and canon are two different issues. The fans can accept anything they want as canon while Paramount may say otherwise. Ultimately the fans have the power of acceptance.
[QUOTE]Homage to the books - not the race of Kzinti themselves from the books or the game:
[url]http://memory-alpha.org/en/wiki/Tzenkethi[/url][/QUOTE]
All had the same intention.
[QUOTE]So it appears that the outcome did not nullify the argument. Tzenkethi are not Kzin. Or are you going to argue for the introduction of fantasy RPG creatures as well, since the name Tzenkethi includes them?
Three examples on non-canon elements in a game, hardly worth allowing games in is it?[/QUOTE]
They are a reasonable representations of the same Idea. Chris Roberts openly stated from where the Kilrathi came from. The events have transpired differently from one genre to another or universe to another.
The animated series of Trek did likewise with the writers of that story introducing them from the Idea of the previous books.
From what I've gathered the fans have dictated what is canon over a long period of time litteraly forcing their issue of canon before Paramount accepted it. The Man Kzinith series (as I refer to them) was added to Trek by Fans in influential places....
