Does anyone know where to find formulae for projecting a point in 3-dimensional Euclidean space to a 2-d plane? The formula for cases when the plane is centered at the origin is trivial: (x',y') = (x/z,y/z) . Any information on cases where the plane is not centered at the origin would be appreciated.
Hi rick, Back in the days when I was still doing some coding, I wrote a very small explanation of how to do projection of 3D objects on the 2D screen. I am not sure if this is the answer to your question, but you might want to check it out... http://membres.lycos.fr/amycoders/tutorials/3dbasics.html Bye! Crisp