Minimax Chess Programming

Discussion in 'Computer Science & Culture' started by BokononistMartyr, Feb 15, 2003.

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  1. BokononistMartyr Registered Member

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    For a science project, I'm writing a chess program using the Visual Basic 6.0 program. It's going to use a minimax search to try and search out superiorites in a board position. I'm testing various "schools of play" to find out which one is the "best" according to my program.

    But...

    Although I know all of the concepts behind minimax, and I know a heck of a lot about chess, I'm still at something of a loss as how to actually go about programming it. I have an advisor to help me, but still, any advice that anyone here might have would be much appreciated

    Thanks
     
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  3. Adam §Þ@ç€ MØnk€¥ Registered Senior Member

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    Perhaps have it check through all 1-move wins first, to see if any are appropriate; then all possible 2-move wins; then all possible 3-move wins; and so on. This will keep the processing time shortest while searching through the moves required for each win.
     
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