View Full Version : UT2k4 Demo


Absane
04-26-04, 09:57 AM
I have almost never played UT (only on PS, but just messing around). I downloaded the UT2k4 demo because it was free and thought it would be fun. When I have the shock rifle or lightining gun, there is a noticable time delay between the pressing of the fire button and the actual shooting of the gun itself. I don't notice this with other weapons. Is this an actual built-in thing or is it just my computer? This time delay makes it hard for me to play because I am used to instant firing like in Counter-Strike. I would say the delay it no more than 100 ms or so.. but it is enough to make it hard to hit someone without having to predict his movements.

Thor
04-26-04, 10:15 AM
I played UT for roughly 3 years. I was so addicted. I bought UT2k3 when if came out, slightly disappointed. I downloaded the UT2k4 demo the first day. Demand was high but I sat there and got it. I loved Onslaught, got too easy, then it got boring. JOTR is way better.

I have also noticed the delay in the rifles. I think it may just be the demo code. It may have been rectified in the final, and maybe the recent patch.

Absane
04-26-04, 01:52 PM
I tried researching information about the demo to see if there really is a delay or if it is just my computer. I mean, I could learn to shoot with the delay.. I just need to up my reflexes so I have a better chance at hitting someone. However it would be hard to keep switching between UT2k4 and CS because I have played CS a lot. I am very used to instant firing of the weapons.

One thing I did to verify that there is a delay is I would spin around at some anglular velocity. Then I would hit my mouse button. I would remember the spot I am supposed to hit. But actually depending on my angular speed, where the gun actually hits will be off by a few degrees. In a battle, it is hard to hit someone.